Articles 📝
Things I’m thinking about, written down before I forget them. Occasionally with diagrams.

A finished thing, for once
I finished a card game. Camp Clash is a duelling game built for people who've never played one, the design thinking behind it, and the unglamorous road still ahead.

Shaky but functional
Build day at our first org-wide hackathon. Every team shipped a shaky-but-working demo. The scope discipline held, the integration hell was real, and one team's honest overreach was mostly my miss. The demo was the easy half, though. The real test is Friday.

Now that the robots can build it, someone has to know what to build
Our first hackathon split design from build and banned code on day one. What happened when a whole team practised the one skill agents can't do for you: knowing what success looks like.