#ai

3 articles on this topic.

A finished thing, for once

I finished a card game. Camp Clash is a duelling game built for people who've never played one, the design thinking behind it, and the unglamorous road still ahead.

  • #game design
  • #board games
  • #camp clash
  • #ai
28 June 2026 · 6 min read

Shaky but functional

Build day at our first org-wide hackathon. Every team shipped a shaky-but-working demo. The scope discipline held, the integration hell was real, and one team's honest overreach was mostly my miss. The demo was the easy half, though. The real test is Friday.

  • #hackathon
  • #ai
  • #product
  • #engineering
  • #team
26 June 2026 · 5 min read

Now that the robots can build it, someone has to know what to build

Our first hackathon split design from build and banned code on day one. What happened when a whole team practised the one skill agents can't do for you: knowing what success looks like.

  • #hackathon
  • #ai
  • #product
  • #engineering
  • #team
23 June 2026 · 6 min read